Stralsund, Germany

Simulation and System Design

Master's
Language: EnglishStudies in English
Subject area: computer science
Qualification: Master
Kind of studies: full-time studies
University website: www.fh-stralsund.de
Design
Design is the creation of a plan or convention for the construction of an object, system or measurable human interaction (as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns). Design has different connotations in different fields (see design disciplines below). In some cases, the direct construction of an object (as in pottery, engineering, management, coding, and graphic design) is also considered to use design thinking.
Simulation
Simulation is the imitation of the operation of a real-world process or system. The act of simulating something first requires that a model be developed; this model represents the key characteristics, behaviors and functions of the selected physical or abstract system or process. The model represents the system itself, whereas the simulation represents the operation of the system over time.
System
A system is a regularly interacting or interdependent group of items forming an integrated whole. Every system is delineated by its spatial and temporal boundaries, surrounded and influenced by its environment, described by its structure and purpose and expressed in its functioning.
System
A system is not something given in nature, but something defined by intelligence... We select, from an infinite number of relations between things, a set which, because of coherence and pattern and purpose, permits an interpretation of what might otherwise be a meaningless cavalcade of arbitrary events. It follows that the detection of system in the world outside ourselves is a subjective matter. Two people will not necessarily agree on the existence, or nature, or boundaries of any systems so detected.
Anthony Stafford Beer (1966, p. 242–3) as cited in: John Mingers (2006) Realising Systems Thinking: Knowledge and Action in Management Science. p. 86.
Design
Good design is a Renaissance attitude that combines technology, cognitive science, human need and beauty to produce something.
Paola Antonelli (2001), curator of architecture and design, Museum of Modern Art, New York, in A Conversation About The Good, The Bad And The Ugly
System
What is a system? A system is a network of interdependent components that work together to try to accomplish the aim of the system. A system must have an aim. Without an aim, there is no system. The aim of the system must be clear to everyone in the system. The aim must include plans for the future. The aim is a value judgment. (We are of course talking here about a man-made system.)
W. Edwards Deming (1999) The New Economics for Industry, Government, Education
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