Nottingham, United Kingdom

Fashion Design

Master's
Language: EnglishStudies in English
Subject area: arts
Qualification: MA
Kind of studies: full-time studies
Master of Arts (MA)
University website: www.ntu.ac.uk
Design
Design is the creation of a plan or convention for the construction of an object, system or measurable human interaction (as in architectural blueprints, engineering drawings, business processes, circuit diagrams, and sewing patterns). Design has different connotations in different fields (see design disciplines below). In some cases, the direct construction of an object (as in pottery, engineering, management, coding, and graphic design) is also considered to use design thinking.
Fashion
Fashion is a popular style, especially in clothing, footwear, lifestyle products, accessories, makeup, hairstyle and body. Fashion is a distinctive and often constant trend in the style in which a person dresses. It is the prevailing styles in behaviour and the newest creations of designers, technologists, engineers, and design managers.
Fashion Design
Fashion design is the art of applying design, aesthetics and natural beauty to clothing and its accessories. It is influenced by cultural and social attitudes, and has varied over time and place. Fashion designers work in a number of ways in designing clothing and accessories such as bracelets and necklaces. Because of the time required to bring a garment onto the market, designers must at times anticipate changes to consumer tastes.
Fashion
I see that the fashion wears out more apparel than the man.
William Shakespeare, Much Ado About Nothing (1598-99), Act III, scene 3, line 148.
Fashion
It costs a lot of money to look this cheap.
Dolly Parton, Gaille, Brandon (July 23, 2013). "List of 38 Famous Fashion Quotes and Sayings". BrandonGaille.com. Retrieved November 15, 2013.
Design
Good design is also an act of communication between the designer and the user, except that all the communication has to come about by the appearance of the device itself. The device must explain itself.
Donald Norman (2002), The Design of Everyday Things, Introduction to the 2002 Edition
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